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Computer Science

Faculty of Engineering, LTH

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EDAN35 - High Performance Computer Graphics

Epic Citadels running on iPhone using OpenGL.

Overview:

This course is about generating 3D graphics for interactive applications using custom graphics hardware such as Graphics Processing Units (GPUs). We will cover how a GPU works and how to program a GPU for applications such as games from mobile platforms right up to high end graphics from AMD/ATI and Nvidia.

This course will be given in English.

Requirements:
EDAF80 (or EDA221) Computer Graphics

If you have already done EDA075 Mobile Graphics, you cannot get credit points for EDAN35.

Teachers:
Michael Doggett  (mike at cs.lth.se), lecturer and course contact.
Pierre Moreau, Teaching assistant.

Project:
Part of the course will include a project where students create a 3D application using a C++ Framework called 'Bonobo' which can be run on high end 3D graphics cards.


Exam:
You must pass the exam to pass the course.
The exam     will be on 2018-01-05, 08:00-13:00, Sparta:D
The re-exam will be on 2018-04-13, 08:00-13:00, MA 10D

EDAN35 exam from 2015-01-13
EDAN35 exam from 2010-12-16


Old exams from EDA075 Mobile Graphics are below. The questions that are on topics that appear in EDAN35 will be similar. Questions directly relating to Mobile Graphics or OpenGL ES will not be on the exam.


Computer Science Department rules about group work and plagiarism.

Course plan.