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Lund University
 

Computer Graphics

Introduction

3D graphics is the subject concerned with how images can be generated from abstract descriptions of objects. Representations of three-dimensional geometry should be projected to a two-dimensional plane and by simulating the interaction between light and matter the object surfaces can be realistically shaded. With moving images it is also necessary to control how objects move and change appearance over time. And when building interactive virtual worlds, objects must also be able to respond to external events.

Course forum

An online discussion forum is available for this course. Notifications from teachers and news in general regarding the course will be posted there so make sure you check it regularly. It is a great way to pose assignment and implementation-related questions.

Older editions of the forum can be found here (2013),  here (2012), here (2011) and here (2010). They can be used as FAQ. You can use them as inspiration as well since part of the final assignment (make a game) is to make a forum post and present the results.

Course material

Page Manager: Peter Möller
Webmaster: webmaster@lth.se
Last updated: 2014-08-22

Course facts

Credits: 7,5 hp

Study period: HT1 2013

Prerequisites
Programming (first course)
Linear Algebra

Teachers
Michael Doggett, Lecturer. 

Teaching Assistants

Per Ganestam, Rasmus BarringerCarl Johan Gribel, Marcus Klang

 

 


Generella kursrelaterade länkar:

Föreskrifter angående obligatoriska moment

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