CS MSc Thesis Presentation 14 October 2022
Place: E:4130 (Lucas)
Contact: birger [dot] swahn [at] cs [dot] lth [dot] se
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One Computer Science MSc thesis to be presented on 14 October
Friday, 14 October there will be a master thesis presentation in Computer Science at Lund University, Faculty of Engineering.
The presentation will take place in E:4130 (Lucas).
Note to potential opponents: Register as an opponent to the presentation of your choice by sending an email to the examiner for that presentation (email@example.com). Do not forget to specify the presentation you register for! Note that the number of opponents may be limited (often to two), so you might be forced to choose another presentation if you register too late. Registrations are individual, just as the oppositions are! More instructions are found on this page.
14:15-15:00 in E:4130 (Lucas)
Presenter: Lukas Mattsson
Title: Simulating optical depth for participating media using ray tracing
Examiner: Flavius Gruian
Supervisors: Michael Doggett (LTH), Calle Lejdfors (Tencent)
Recent developments in graphics hardware have made it possible to use ray tracing for rendering real-time applications via hardware acceleration. In this thesis we explore how ray tracing can be used to improve the appearance of participating media, such as smoke, while still rendering quickly enough to be used in real-time applications, like video games. In this thesis we focus on a particular aspect of participating media, optical depth. The participating media is represented as a collection of particles which are ray traced through in order to get the distances through participating media that light has to travel through to reach each particle. We find that the images produced by the final renderer is of good quality and performs well enough to use in real-time applications with average frame times of between 1.70ms and 3.78ms.
Link to popular science summary: To be updated