lunduniversity.lu.se

Computer Science

Faculty of Engineering, LTH

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Calle Lejdfors

Work

On 2008-06-13 I finished my Ph.D. studies as a part of the computer graphics group, and now have a doctorate in Compute Science with a focus on real-time computer graphics. More specifically my research involved high-level GPU programming languages in particular, and domain-specific language in general.

Currently, I am working at IO Interactive <ioi.dk> doing render coding and platform optimizations for our engine Glacier 2. If you have questions or comments regarding my research or any of the projects listed below, I can be reached at calle (dot) lejdfors (at) gmail (dot) com. 

Projects

  • PyGPU - Programming GPUs in Python
  • PyFX - A scriptable effect framework for Python
  • A Python/Numeric geometric algebra implementation based on GABLE.
  • Ray-tracing and photonmapping in functional programming languages.

Papers and publications

Education:

I was involved in the following courses:

  • Object-oriented modeling and design
  • Game Engine Technology
  • Functional programming
  • Introduction to 3D
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Contact Information