Lectures
- Week 1
- Introduction 2009-10-27, 10-12, E:1406
- Mobile API overview, 2009-10-29, 10-12, E:B
- Week 2
- Introduction to scene graph framework by Magnus Andersson, 2009-11-03, 10-12, E:1406
- Edge functions and interpolation, 2009-11-05, 10-12, E:B
- Week 3
- Texturing and texture caching + fixed point math 2009-11-10, 10-12, E:1406
- Texture Compression (Jacob Strom, Ericsson Research), 2009-11-12, 10-12, E:B
- Week 4
- Performance analysis and culling, 2009-11-17, 10-12, E:1406
- Real-time buffer compression, 2007-11-19, 10-12, E:B
- Week 5
- Industry Talks 2009-11-24, E:1406 :
- Architectures, 2009-11-26, 10-12, E:B,
- Week 6
- 2009-12-01, E:1406
- 10:15 Anti-aliasing
- 11:15 Industry talk : User interfaces on mobile devices, Erik Månsson, TAT
- 2009-12-01, E:1406
- Week 7
- Competition and graphics hardware optimization tricks, 2009-12-08, 10-12, E:1406